Now that this is my second year and it is far into the third quarter, my main new interest is about modeling historical vehicles, such as tanks, bombers, fighter planes, and navy ships. The reason why I am such interested in this idea is because I have a high interest of the warfare vehicles themselves. The vehicles performed such great firepower, multiple purposes of saving people's lives, mobility, and were so stunning. They were legends. Therefore, I this is why I love creating this idea. Using the skills I've learned over the previous years, it made me come and ask several questions. How do I make the tracks? I do I create a hull of a cruiser or the turret of a battleship? I will have to create and manipulate my polygons and objects. The best part would be applying the maps/textures and rendering it. Sport cars would also be another pin point of interest, but I suppose the historical made the history first.
Source; nypost.com/2013/11/13/smithsonian-creating-3d-models-of-historical-artifacts/
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AuthorHello! I'm Andrew-Nguyen. I'll be posting and reflecting of what I will learn in Game art design of 2018-19. Stay tuned for more soon!! Archives
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Last Updated by 5/24/19
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