What I learned about getting yourself in a good position of any gaming industries is that it is not too complicated. In order to be have success of doing this, you need to start at the beginning like most other jobs would do. You will need to find a subject that you're really interested in the gaming industry, such as graphics engineering, animation, audio, writing, interpreting, and the list goes on. Anything that you think you're capable of doing will mostly likely make you get accepted. Practice, and soon your developing skills will improve overtime. It's really important that you need tons of experience and learning.
For example, I've been known for being best in 2D specialization for many years. I can become a concept artist for any gaming company. However, I did not get accepted into a best art school. Facing first rounds of rejections is alright, because that is what everyone goes through before getting the job. What you can do is to make a portfolio and blog . It's a collection of your progress and accomplishments, which keeps record and reflect of what you do in your living. This informs people of what you are good at and what recommendations they will provide you with. This is much more easier to keep track with than having everything scattered everywhere. It is good to begin at the first processing stage in order to be recommended for a career in the company. Having a great passion for what you love to do will also make you succeed. My advice, is to find what you're good at, and start from there. You will later end up in good position within a gaming industry Summary;
Source 1; https://www.gameindustrycareerguide.com/how-to-break-into-video-game-industry/ Source 2; www.theguardian.com/careers/careers-blog/2015/apr/20/turn-your-virtual-fun-into-a-career-reality-nine-ways-to-get-a-job-in-gaming
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AuthorHello! I'm Andrew-Nguyen. I'll be posting and reflecting of what I will learn in Game art design of 2018-19. Stay tuned for more soon!! Archives
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Last Updated by 5/24/19
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